You will either create the software or you will be the software. (Rushkoff, 2010) This week’s reading was about critical media literacy, while we explored visualization as educational technology, specifically word clouds and infographics. Infographics I had consumed many infographics before but had never created one. The biggest problem experienced while creating an infographic with […]
Why Misusing Shiny Things Should Be 1 of the 7 Deadly Sins

The Week 3 readings were from Chapters 4, 5, and 6 of Dirksen (2012). In these chapters, Dirksen addressed the nature of memory, gaining and keeping attention, and designing for knowledge. There was a lot that could be discussed, but I’m behind the pace with my posts. As a result, I’m going to focus on […]
Digital Badges: As tempting as a candy rush
![Openbadges By Anyashy (Own work) [CC BY-SA 3.0 (http://creativecommons.org/licenses/by-sa/3.0)], via Wikimedia Commons](https://i0.wp.com/www.bahula.ca/wp-content/uploads/Openbadges.png?fit=705%2C144&ssl=1)
Digital Badges Digital badges are as tempting as a candy rush. When consumed on their own, there is a quick hit while sugar courses through the body. The effect fades quickly, and the sugar does not provide lasting sustenance. While badges may serve as an effective short-term extrinsic motivator, they are not a panacea for student engagement. […]